1
2
3
4
5 package ir
6
7 import (
8 "go/constant"
9 "math"
10 "math/big"
11
12 "cmd/compile/internal/base"
13 "cmd/compile/internal/types"
14 )
15
16 func NewBool(b bool) Node {
17 return NewLiteral(constant.MakeBool(b))
18 }
19
20 func NewInt(v int64) Node {
21 return NewLiteral(constant.MakeInt64(v))
22 }
23
24 func NewString(s string) Node {
25 return NewLiteral(constant.MakeString(s))
26 }
27
28 const (
29
30
31 ConstPrec = 512
32 )
33
34 func BigFloat(v constant.Value) *big.Float {
35 f := new(big.Float)
36 f.SetPrec(ConstPrec)
37 switch u := constant.Val(v).(type) {
38 case int64:
39 f.SetInt64(u)
40 case *big.Int:
41 f.SetInt(u)
42 case *big.Float:
43 f.Set(u)
44 case *big.Rat:
45 f.SetRat(u)
46 default:
47 base.Fatalf("unexpected: %v", u)
48 }
49 return f
50 }
51
52
53
54 func ConstOverflow(v constant.Value, t *types.Type) bool {
55 switch {
56 case t.IsInteger():
57 bits := uint(8 * t.Size())
58 if t.IsUnsigned() {
59 x, ok := constant.Uint64Val(v)
60 return !ok || x>>bits != 0
61 }
62 x, ok := constant.Int64Val(v)
63 if x < 0 {
64 x = ^x
65 }
66 return !ok || x>>(bits-1) != 0
67 case t.IsFloat():
68 switch t.Size() {
69 case 4:
70 f, _ := constant.Float32Val(v)
71 return math.IsInf(float64(f), 0)
72 case 8:
73 f, _ := constant.Float64Val(v)
74 return math.IsInf(f, 0)
75 }
76 case t.IsComplex():
77 ft := types.FloatForComplex(t)
78 return ConstOverflow(constant.Real(v), ft) || ConstOverflow(constant.Imag(v), ft)
79 }
80 base.Fatalf("ConstOverflow: %v, %v", v, t)
81 panic("unreachable")
82 }
83
84
85
86
87
88
89 func IsConstNode(n Node) bool {
90 return n.Op() == OLITERAL
91 }
92
93 func IsSmallIntConst(n Node) bool {
94 if n.Op() == OLITERAL {
95 v, ok := constant.Int64Val(n.Val())
96 return ok && int64(int32(v)) == v
97 }
98 return false
99 }
100
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