// Copyright 2010 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // Export guts for testing. package runtime import ( "internal/goarch" "internal/goos" "runtime/internal/atomic" "runtime/internal/sys" "unsafe" ) var Fadd64 = fadd64 var Fsub64 = fsub64 var Fmul64 = fmul64 var Fdiv64 = fdiv64 var F64to32 = f64to32 var F32to64 = f32to64 var Fcmp64 = fcmp64 var Fintto64 = fintto64 var F64toint = f64toint var Entersyscall = entersyscall var Exitsyscall = exitsyscall var LockedOSThread = lockedOSThread var Xadduintptr = atomic.Xadduintptr var Fastlog2 = fastlog2 var Atoi = atoi var Atoi32 = atoi32 var Nanotime = nanotime var NetpollBreak = netpollBreak var Usleep = usleep var PhysPageSize = physPageSize var PhysHugePageSize = physHugePageSize var NetpollGenericInit = netpollGenericInit var Memmove = memmove var MemclrNoHeapPointers = memclrNoHeapPointers var LockPartialOrder = lockPartialOrder type LockRank lockRank func (l LockRank) String() string { return lockRank(l).String() } const PreemptMSupported = preemptMSupported type LFNode struct { Next uint64 Pushcnt uintptr } func LFStackPush(head *uint64, node *LFNode) { (*lfstack)(head).push((*lfnode)(unsafe.Pointer(node))) } func LFStackPop(head *uint64) *LFNode { return (*LFNode)(unsafe.Pointer((*lfstack)(head).pop())) } func Netpoll(delta int64) { systemstack(func() { netpoll(delta) }) } func GCMask(x any) (ret []byte) { systemstack(func() { ret = getgcmask(x) }) return } func RunSchedLocalQueueTest() { _p_ := new(p) gs := make([]g, len(_p_.runq)) for i := 0; i < len(_p_.runq); i++ { if g, _ := runqget(_p_); g != nil { throw("runq is not empty initially") } for j := 0; j < i; j++ { runqput(_p_, &gs[i], false) } for j := 0; j < i; j++ { if g, _ := runqget(_p_); g != &gs[i] { print("bad element at iter ", i, "/", j, "\n") throw("bad element") } } if g, _ := runqget(_p_); g != nil { throw("runq is not empty afterwards") } } } func RunSchedLocalQueueStealTest() { p1 := new(p) p2 := new(p) gs := make([]g, len(p1.runq)) for i := 0; i < len(p1.runq); i++ { for j := 0; j < i; j++ { gs[j].sig = 0 runqput(p1, &gs[j], false) } gp := runqsteal(p2, p1, true) s := 0 if gp != nil { s++ gp.sig++ } for { gp, _ = runqget(p2) if gp == nil { break } s++ gp.sig++ } for { gp, _ = runqget(p1) if gp == nil { break } gp.sig++ } for j := 0; j < i; j++ { if gs[j].sig != 1 { print("bad element ", j, "(", gs[j].sig, ") at iter ", i, "\n") throw("bad element") } } if s != i/2 && s != i/2+1 { print("bad steal ", s, ", want ", i/2, " or ", i/2+1, ", iter ", i, "\n") throw("bad steal") } } } func RunSchedLocalQueueEmptyTest(iters int) { // Test that runq is not spuriously reported as empty. // Runq emptiness affects scheduling decisions and spurious emptiness // can lead to underutilization (both runnable Gs and idle Ps coexist // for arbitrary long time). done := make(chan bool, 1) p := new(p) gs := make([]g, 2) ready := new(uint32) for i := 0; i < iters; i++ { *ready = 0 next0 := (i & 1) == 0 next1 := (i & 2) == 0 runqput(p, &gs[0], next0) go func() { for atomic.Xadd(ready, 1); atomic.Load(ready) != 2; { } if runqempty(p) { println("next:", next0, next1) throw("queue is empty") } done <- true }() for atomic.Xadd(ready, 1); atomic.Load(ready) != 2; { } runqput(p, &gs[1], next1) runqget(p) <-done runqget(p) } } var ( StringHash = stringHash BytesHash = bytesHash Int32Hash = int32Hash Int64Hash = int64Hash MemHash = memhash MemHash32 = memhash32 MemHash64 = memhash64 EfaceHash = efaceHash IfaceHash = ifaceHash ) var UseAeshash = &useAeshash func MemclrBytes(b []byte) { s := (*slice)(unsafe.Pointer(&b)) memclrNoHeapPointers(s.array, uintptr(s.len)) } const HashLoad = hashLoad // entry point for testing func GostringW(w []uint16) (s string) { systemstack(func() { s = gostringw(&w[0]) }) return } var Open = open var Close = closefd var Read = read var Write = write func Envs() []string { return envs } func SetEnvs(e []string) { envs = e } // For benchmarking. func BenchSetType(n int, x any) { e := *efaceOf(&x) t := e._type var size uintptr var p unsafe.Pointer switch t.kind & kindMask { case kindPtr: t = (*ptrtype)(unsafe.Pointer(t)).elem size = t.size p = e.data case kindSlice: slice := *(*struct { ptr unsafe.Pointer len, cap uintptr })(e.data) t = (*slicetype)(unsafe.Pointer(t)).elem size = t.size * slice.len p = slice.ptr } allocSize := roundupsize(size) systemstack(func() { for i := 0; i < n; i++ { heapBitsSetType(uintptr(p), allocSize, size, t) } }) } const PtrSize = goarch.PtrSize var ForceGCPeriod = &forcegcperiod // SetTracebackEnv is like runtime/debug.SetTraceback, but it raises // the "environment" traceback level, so later calls to // debug.SetTraceback (e.g., from testing timeouts) can't lower it. func SetTracebackEnv(level string) { setTraceback(level) traceback_env = traceback_cache } var ReadUnaligned32 = readUnaligned32 var ReadUnaligned64 = readUnaligned64 func CountPagesInUse() (pagesInUse, counted uintptr) { stopTheWorld("CountPagesInUse") pagesInUse = uintptr(mheap_.pagesInUse.Load()) for _, s := range mheap_.allspans { if s.state.get() == mSpanInUse { counted += s.npages } } startTheWorld() return } func Fastrand() uint32 { return fastrand() } func Fastrandn(n uint32) uint32 { return fastrandn(n) } type ProfBuf profBuf func NewProfBuf(hdrsize, bufwords, tags int) *ProfBuf { return (*ProfBuf)(newProfBuf(hdrsize, bufwords, tags)) } func (p *ProfBuf) Write(tag *unsafe.Pointer, now int64, hdr []uint64, stk []uintptr) { (*profBuf)(p).write(tag, now, hdr, stk) } const ( ProfBufBlocking = profBufBlocking ProfBufNonBlocking = profBufNonBlocking ) func (p *ProfBuf) Read(mode profBufReadMode) ([]uint64, []unsafe.Pointer, bool) { return (*profBuf)(p).read(profBufReadMode(mode)) } func (p *ProfBuf) Close() { (*profBuf)(p).close() } func ReadMetricsSlow(memStats *MemStats, samplesp unsafe.Pointer, len, cap int) { stopTheWorld("ReadMetricsSlow") // Initialize the metrics beforehand because this could // allocate and skew the stats. semacquire(&metricsSema) initMetrics() semrelease(&metricsSema) systemstack(func() { // Read memstats first. It's going to flush // the mcaches which readMetrics does not do, so // going the other way around may result in // inconsistent statistics. readmemstats_m(memStats) }) // Read metrics off the system stack. // // The only part of readMetrics that could allocate // and skew the stats is initMetrics. readMetrics(samplesp, len, cap) startTheWorld() } // ReadMemStatsSlow returns both the runtime-computed MemStats and // MemStats accumulated by scanning the heap. func ReadMemStatsSlow() (base, slow MemStats) { stopTheWorld("ReadMemStatsSlow") // Run on the system stack to avoid stack growth allocation. systemstack(func() { // Make sure stats don't change. getg().m.mallocing++ readmemstats_m(&base) // Initialize slow from base and zero the fields we're // recomputing. slow = base slow.Alloc = 0 slow.TotalAlloc = 0 slow.Mallocs = 0 slow.Frees = 0 slow.HeapReleased = 0 var bySize [_NumSizeClasses]struct { Mallocs, Frees uint64 } // Add up current allocations in spans. for _, s := range mheap_.allspans { if s.state.get() != mSpanInUse { continue } if sizeclass := s.spanclass.sizeclass(); sizeclass == 0 { slow.Mallocs++ slow.Alloc += uint64(s.elemsize) } else { slow.Mallocs += uint64(s.allocCount) slow.Alloc += uint64(s.allocCount) * uint64(s.elemsize) bySize[sizeclass].Mallocs += uint64(s.allocCount) } } // Add in frees by just reading the stats for those directly. var m heapStatsDelta memstats.heapStats.unsafeRead(&m) // Collect per-sizeclass free stats. var smallFree uint64 for i := 0; i < _NumSizeClasses; i++ { slow.Frees += uint64(m.smallFreeCount[i]) bySize[i].Frees += uint64(m.smallFreeCount[i]) bySize[i].Mallocs += uint64(m.smallFreeCount[i]) smallFree += uint64(m.smallFreeCount[i]) * uint64(class_to_size[i]) } slow.Frees += uint64(m.tinyAllocCount) + uint64(m.largeFreeCount) slow.Mallocs += slow.Frees slow.TotalAlloc = slow.Alloc + uint64(m.largeFree) + smallFree for i := range slow.BySize { slow.BySize[i].Mallocs = bySize[i].Mallocs slow.BySize[i].Frees = bySize[i].Frees } for i := mheap_.pages.start; i < mheap_.pages.end; i++ { chunk := mheap_.pages.tryChunkOf(i) if chunk == nil { continue } pg := chunk.scavenged.popcntRange(0, pallocChunkPages) slow.HeapReleased += uint64(pg) * pageSize } for _, p := range allp { pg := sys.OnesCount64(p.pcache.scav) slow.HeapReleased += uint64(pg) * pageSize } getg().m.mallocing-- }) startTheWorld() return } // BlockOnSystemStack switches to the system stack, prints "x\n" to // stderr, and blocks in a stack containing // "runtime.blockOnSystemStackInternal". func BlockOnSystemStack() { systemstack(blockOnSystemStackInternal) } func blockOnSystemStackInternal() { print("x\n") lock(&deadlock) lock(&deadlock) } type RWMutex struct { rw rwmutex } func (rw *RWMutex) RLock() { rw.rw.rlock() } func (rw *RWMutex) RUnlock() { rw.rw.runlock() } func (rw *RWMutex) Lock() { rw.rw.lock() } func (rw *RWMutex) Unlock() { rw.rw.unlock() } const RuntimeHmapSize = unsafe.Sizeof(hmap{}) func MapBucketsCount(m map[int]int) int { h := *(**hmap)(unsafe.Pointer(&m)) return 1 << h.B } func MapBucketsPointerIsNil(m map[int]int) bool { h := *(**hmap)(unsafe.Pointer(&m)) return h.buckets == nil } func LockOSCounts() (external, internal uint32) { g := getg() if g.m.lockedExt+g.m.lockedInt == 0 { if g.lockedm != 0 { panic("lockedm on non-locked goroutine") } } else { if g.lockedm == 0 { panic("nil lockedm on locked goroutine") } } return g.m.lockedExt, g.m.lockedInt } //go:noinline func TracebackSystemstack(stk []uintptr, i int) int { if i == 0 { pc, sp := getcallerpc(), getcallersp() return gentraceback(pc, sp, 0, getg(), 0, &stk[0], len(stk), nil, nil, _TraceJumpStack) } n := 0 systemstack(func() { n = TracebackSystemstack(stk, i-1) }) return n } func KeepNArenaHints(n int) { hint := mheap_.arenaHints for i := 1; i < n; i++ { hint = hint.next if hint == nil { return } } hint.next = nil } // MapNextArenaHint reserves a page at the next arena growth hint, // preventing the arena from growing there, and returns the range of // addresses that are no longer viable. func MapNextArenaHint() (start, end uintptr) { hint := mheap_.arenaHints addr := hint.addr if hint.down { start, end = addr-heapArenaBytes, addr addr -= physPageSize } else { start, end = addr, addr+heapArenaBytes } sysReserve(unsafe.Pointer(addr), physPageSize) return } func GetNextArenaHint() uintptr { return mheap_.arenaHints.addr } type G = g type Sudog = sudog func Getg() *G { return getg() } //go:noinline func PanicForTesting(b []byte, i int) byte { return unexportedPanicForTesting(b, i) } //go:noinline func unexportedPanicForTesting(b []byte, i int) byte { return b[i] } func G0StackOverflow() { systemstack(func() { stackOverflow(nil) }) } func stackOverflow(x *byte) { var buf [256]byte stackOverflow(&buf[0]) } func MapTombstoneCheck(m map[int]int) { // Make sure emptyOne and emptyRest are distributed correctly. // We should have a series of filled and emptyOne cells, followed by // a series of emptyRest cells. h := *(**hmap)(unsafe.Pointer(&m)) i := any(m) t := *(**maptype)(unsafe.Pointer(&i)) for x := 0; x < 1<= n && b.tophash[i] != emptyRest { panic("late non-emptyRest") } if k == n-1 && b.tophash[i] == emptyOne { panic("last non-emptyRest entry is emptyOne") } k++ } } } } func RunGetgThreadSwitchTest() { // Test that getg works correctly with thread switch. // With gccgo, if we generate getg inlined, the backend // may cache the address of the TLS variable, which // will become invalid after a thread switch. This test // checks that the bad caching doesn't happen. ch := make(chan int) go func(ch chan int) { ch <- 5 LockOSThread() }(ch) g1 := getg() // Block on a receive. This is likely to get us a thread // switch. If we yield to the sender goroutine, it will // lock the thread, forcing us to resume on a different // thread. <-ch g2 := getg() if g1 != g2 { panic("g1 != g2") } // Also test getg after some control flow, as the // backend is sensitive to control flow. g3 := getg() if g1 != g3 { panic("g1 != g3") } } const ( PageSize = pageSize PallocChunkPages = pallocChunkPages PageAlloc64Bit = pageAlloc64Bit PallocSumBytes = pallocSumBytes ) // Expose pallocSum for testing. type PallocSum pallocSum func PackPallocSum(start, max, end uint) PallocSum { return PallocSum(packPallocSum(start, max, end)) } func (m PallocSum) Start() uint { return pallocSum(m).start() } func (m PallocSum) Max() uint { return pallocSum(m).max() } func (m PallocSum) End() uint { return pallocSum(m).end() } // Expose pallocBits for testing. type PallocBits pallocBits func (b *PallocBits) Find(npages uintptr, searchIdx uint) (uint, uint) { return (*pallocBits)(b).find(npages, searchIdx) } func (b *PallocBits) AllocRange(i, n uint) { (*pallocBits)(b).allocRange(i, n) } func (b *PallocBits) Free(i, n uint) { (*pallocBits)(b).free(i, n) } func (b *PallocBits) Summarize() PallocSum { return PallocSum((*pallocBits)(b).summarize()) } func (b *PallocBits) PopcntRange(i, n uint) uint { return (*pageBits)(b).popcntRange(i, n) } // SummarizeSlow is a slow but more obviously correct implementation // of (*pallocBits).summarize. Used for testing. func SummarizeSlow(b *PallocBits) PallocSum { var start, max, end uint const N = uint(len(b)) * 64 for start < N && (*pageBits)(b).get(start) == 0 { start++ } for end < N && (*pageBits)(b).get(N-end-1) == 0 { end++ } run := uint(0) for i := uint(0); i < N; i++ { if (*pageBits)(b).get(i) == 0 { run++ } else { run = 0 } if run > max { max = run } } return PackPallocSum(start, max, end) } // Expose non-trivial helpers for testing. func FindBitRange64(c uint64, n uint) uint { return findBitRange64(c, n) } // Given two PallocBits, returns a set of bit ranges where // they differ. func DiffPallocBits(a, b *PallocBits) []BitRange { ba := (*pageBits)(a) bb := (*pageBits)(b) var d []BitRange base, size := uint(0), uint(0) for i := uint(0); i < uint(len(ba))*64; i++ { if ba.get(i) != bb.get(i) { if size == 0 { base = i } size++ } else { if size != 0 { d = append(d, BitRange{base, size}) } size = 0 } } if size != 0 { d = append(d, BitRange{base, size}) } return d } // StringifyPallocBits gets the bits in the bit range r from b, // and returns a string containing the bits as ASCII 0 and 1 // characters. func StringifyPallocBits(b *PallocBits, r BitRange) string { str := "" for j := r.I; j < r.I+r.N; j++ { if (*pageBits)(b).get(j) != 0 { str += "1" } else { str += "0" } } return str } // Expose pallocData for testing. type PallocData pallocData func (d *PallocData) FindScavengeCandidate(searchIdx uint, min, max uintptr) (uint, uint) { return (*pallocData)(d).findScavengeCandidate(searchIdx, min, max) } func (d *PallocData) AllocRange(i, n uint) { (*pallocData)(d).allocRange(i, n) } func (d *PallocData) ScavengedSetRange(i, n uint) { (*pallocData)(d).scavenged.setRange(i, n) } func (d *PallocData) PallocBits() *PallocBits { return (*PallocBits)(&(*pallocData)(d).pallocBits) } func (d *PallocData) Scavenged() *PallocBits { return (*PallocBits)(&(*pallocData)(d).scavenged) } // Expose fillAligned for testing. func FillAligned(x uint64, m uint) uint64 { return fillAligned(x, m) } // Expose pageCache for testing. type PageCache pageCache const PageCachePages = pageCachePages func NewPageCache(base uintptr, cache, scav uint64) PageCache { return PageCache(pageCache{base: base, cache: cache, scav: scav}) } func (c *PageCache) Empty() bool { return (*pageCache)(c).empty() } func (c *PageCache) Base() uintptr { return (*pageCache)(c).base } func (c *PageCache) Cache() uint64 { return (*pageCache)(c).cache } func (c *PageCache) Scav() uint64 { return (*pageCache)(c).scav } func (c *PageCache) Alloc(npages uintptr) (uintptr, uintptr) { return (*pageCache)(c).alloc(npages) } func (c *PageCache) Flush(s *PageAlloc) { cp := (*pageCache)(c) sp := (*pageAlloc)(s) systemstack(func() { // None of the tests need any higher-level locking, so we just // take the lock internally. lock(sp.mheapLock) cp.flush(sp) unlock(sp.mheapLock) }) } // Expose chunk index type. type ChunkIdx chunkIdx // Expose pageAlloc for testing. Note that because pageAlloc is // not in the heap, so is PageAlloc. type PageAlloc pageAlloc func (p *PageAlloc) Alloc(npages uintptr) (uintptr, uintptr) { pp := (*pageAlloc)(p) var addr, scav uintptr systemstack(func() { // None of the tests need any higher-level locking, so we just // take the lock internally. lock(pp.mheapLock) addr, scav = pp.alloc(npages) unlock(pp.mheapLock) }) return addr, scav } func (p *PageAlloc) AllocToCache() PageCache { pp := (*pageAlloc)(p) var c PageCache systemstack(func() { // None of the tests need any higher-level locking, so we just // take the lock internally. lock(pp.mheapLock) c = PageCache(pp.allocToCache()) unlock(pp.mheapLock) }) return c } func (p *PageAlloc) Free(base, npages uintptr) { pp := (*pageAlloc)(p) systemstack(func() { // None of the tests need any higher-level locking, so we just // take the lock internally. lock(pp.mheapLock) pp.free(base, npages, true) unlock(pp.mheapLock) }) } func (p *PageAlloc) Bounds() (ChunkIdx, ChunkIdx) { return ChunkIdx((*pageAlloc)(p).start), ChunkIdx((*pageAlloc)(p).end) } func (p *PageAlloc) Scavenge(nbytes uintptr) (r uintptr) { pp := (*pageAlloc)(p) systemstack(func() { r = pp.scavenge(nbytes) }) return } func (p *PageAlloc) InUse() []AddrRange { ranges := make([]AddrRange, 0, len(p.inUse.ranges)) for _, r := range p.inUse.ranges { ranges = append(ranges, AddrRange{r}) } return ranges } // Returns nil if the PallocData's L2 is missing. func (p *PageAlloc) PallocData(i ChunkIdx) *PallocData { ci := chunkIdx(i) return (*PallocData)((*pageAlloc)(p).tryChunkOf(ci)) } // AddrRange is a wrapper around addrRange for testing. type AddrRange struct { addrRange } // MakeAddrRange creates a new address range. func MakeAddrRange(base, limit uintptr) AddrRange { return AddrRange{makeAddrRange(base, limit)} } // Base returns the virtual base address of the address range. func (a AddrRange) Base() uintptr { return a.addrRange.base.addr() } // Base returns the virtual address of the limit of the address range. func (a AddrRange) Limit() uintptr { return a.addrRange.limit.addr() } // Equals returns true if the two address ranges are exactly equal. func (a AddrRange) Equals(b AddrRange) bool { return a == b } // Size returns the size in bytes of the address range. func (a AddrRange) Size() uintptr { return a.addrRange.size() } // AddrRanges is a wrapper around addrRanges for testing. type AddrRanges struct { addrRanges mutable bool } // NewAddrRanges creates a new empty addrRanges. // // Note that this initializes addrRanges just like in the // runtime, so its memory is persistentalloc'd. Call this // function sparingly since the memory it allocates is // leaked. // // This AddrRanges is mutable, so we can test methods like // Add. func NewAddrRanges() AddrRanges { r := addrRanges{} r.init(new(sysMemStat)) return AddrRanges{r, true} } // MakeAddrRanges creates a new addrRanges populated with // the ranges in a. // // The returned AddrRanges is immutable, so methods like // Add will fail. func MakeAddrRanges(a ...AddrRange) AddrRanges { // Methods that manipulate the backing store of addrRanges.ranges should // not be used on the result from this function (e.g. add) since they may // trigger reallocation. That would normally be fine, except the new // backing store won't come from the heap, but from persistentalloc, so // we'll leak some memory implicitly. ranges := make([]addrRange, 0, len(a)) total := uintptr(0) for _, r := range a { ranges = append(ranges, r.addrRange) total += r.Size() } return AddrRanges{addrRanges{ ranges: ranges, totalBytes: total, sysStat: new(sysMemStat), }, false} } // Ranges returns a copy of the ranges described by the // addrRanges. func (a *AddrRanges) Ranges() []AddrRange { result := make([]AddrRange, 0, len(a.addrRanges.ranges)) for _, r := range a.addrRanges.ranges { result = append(result, AddrRange{r}) } return result } // FindSucc returns the successor to base. See addrRanges.findSucc // for more details. func (a *AddrRanges) FindSucc(base uintptr) int { return a.findSucc(base) } // Add adds a new AddrRange to the AddrRanges. // // The AddrRange must be mutable (i.e. created by NewAddrRanges), // otherwise this method will throw. func (a *AddrRanges) Add(r AddrRange) { if !a.mutable { throw("attempt to mutate immutable AddrRanges") } a.add(r.addrRange) } // TotalBytes returns the totalBytes field of the addrRanges. func (a *AddrRanges) TotalBytes() uintptr { return a.addrRanges.totalBytes } // BitRange represents a range over a bitmap. type BitRange struct { I, N uint // bit index and length in bits } // NewPageAlloc creates a new page allocator for testing and // initializes it with the scav and chunks maps. Each key in these maps // represents a chunk index and each value is a series of bit ranges to // set within each bitmap's chunk. // // The initialization of the pageAlloc preserves the invariant that if a // scavenged bit is set the alloc bit is necessarily unset, so some // of the bits described by scav may be cleared in the final bitmap if // ranges in chunks overlap with them. // // scav is optional, and if nil, the scavenged bitmap will be cleared // (as opposed to all 1s, which it usually is). Furthermore, every // chunk index in scav must appear in chunks; ones that do not are // ignored. func NewPageAlloc(chunks, scav map[ChunkIdx][]BitRange) *PageAlloc { p := new(pageAlloc) // We've got an entry, so initialize the pageAlloc. p.init(new(mutex), nil) lockInit(p.mheapLock, lockRankMheap) p.test = true for i, init := range chunks { addr := chunkBase(chunkIdx(i)) // Mark the chunk's existence in the pageAlloc. systemstack(func() { lock(p.mheapLock) p.grow(addr, pallocChunkBytes) unlock(p.mheapLock) }) // Initialize the bitmap and update pageAlloc metadata. chunk := p.chunkOf(chunkIndex(addr)) // Clear all the scavenged bits which grow set. chunk.scavenged.clearRange(0, pallocChunkPages) // Apply scavenge state if applicable. if scav != nil { if scvg, ok := scav[i]; ok { for _, s := range scvg { // Ignore the case of s.N == 0. setRange doesn't handle // it and it's a no-op anyway. if s.N != 0 { chunk.scavenged.setRange(s.I, s.N) } } } } // Apply alloc state. for _, s := range init { // Ignore the case of s.N == 0. allocRange doesn't handle // it and it's a no-op anyway. if s.N != 0 { chunk.allocRange(s.I, s.N) } } // Update heap metadata for the allocRange calls above. systemstack(func() { lock(p.mheapLock) p.update(addr, pallocChunkPages, false, false) unlock(p.mheapLock) }) } systemstack(func() { lock(p.mheapLock) p.scavengeStartGen() unlock(p.mheapLock) }) return (*PageAlloc)(p) } // FreePageAlloc releases hard OS resources owned by the pageAlloc. Once this // is called the pageAlloc may no longer be used. The object itself will be // collected by the garbage collector once it is no longer live. func FreePageAlloc(pp *PageAlloc) { p := (*pageAlloc)(pp) // Free all the mapped space for the summary levels. if pageAlloc64Bit != 0 { for l := 0; l < summaryLevels; l++ { sysFree(unsafe.Pointer(&p.summary[l][0]), uintptr(cap(p.summary[l]))*pallocSumBytes, nil) } } else { resSize := uintptr(0) for _, s := range p.summary { resSize += uintptr(cap(s)) * pallocSumBytes } sysFree(unsafe.Pointer(&p.summary[0][0]), alignUp(resSize, physPageSize), nil) } // Free the mapped space for chunks. for i := range p.chunks { if x := p.chunks[i]; x != nil { p.chunks[i] = nil // This memory comes from sysAlloc and will always be page-aligned. sysFree(unsafe.Pointer(x), unsafe.Sizeof(*p.chunks[0]), nil) } } } // BaseChunkIdx is a convenient chunkIdx value which works on both // 64 bit and 32 bit platforms, allowing the tests to share code // between the two. // // This should not be higher than 0x100*pallocChunkBytes to support // mips and mipsle, which only have 31-bit address spaces. var BaseChunkIdx = func() ChunkIdx { var prefix uintptr if pageAlloc64Bit != 0 { prefix = 0xc000 } else { prefix = 0x100 } baseAddr := prefix * pallocChunkBytes if goos.IsAix != 0 { baseAddr += arenaBaseOffset } return ChunkIdx(chunkIndex(baseAddr)) }() // PageBase returns an address given a chunk index and a page index // relative to that chunk. func PageBase(c ChunkIdx, pageIdx uint) uintptr { return chunkBase(chunkIdx(c)) + uintptr(pageIdx)*pageSize } type BitsMismatch struct { Base uintptr Got, Want uint64 } func CheckScavengedBitsCleared(mismatches []BitsMismatch) (n int, ok bool) { ok = true // Run on the system stack to avoid stack growth allocation. systemstack(func() { getg().m.mallocing++ // Lock so that we can safely access the bitmap. lock(&mheap_.lock) chunkLoop: for i := mheap_.pages.start; i < mheap_.pages.end; i++ { chunk := mheap_.pages.tryChunkOf(i) if chunk == nil { continue } for j := 0; j < pallocChunkPages/64; j++ { // Run over each 64-bit bitmap section and ensure // scavenged is being cleared properly on allocation. // If a used bit and scavenged bit are both set, that's // an error, and could indicate a larger problem, or // an accounting problem. want := chunk.scavenged[j] &^ chunk.pallocBits[j] got := chunk.scavenged[j] if want != got { ok = false if n >= len(mismatches) { break chunkLoop } mismatches[n] = BitsMismatch{ Base: chunkBase(i) + uintptr(j)*64*pageSize, Got: got, Want: want, } n++ } } } unlock(&mheap_.lock) getg().m.mallocing-- }) return } func PageCachePagesLeaked() (leaked uintptr) { stopTheWorld("PageCachePagesLeaked") // Walk over destroyed Ps and look for unflushed caches. deadp := allp[len(allp):cap(allp)] for _, p := range deadp { // Since we're going past len(allp) we may see nil Ps. // Just ignore them. if p != nil { leaked += uintptr(sys.OnesCount64(p.pcache.cache)) } } startTheWorld() return } var Semacquire = semacquire var Semrelease1 = semrelease1 func SemNwait(addr *uint32) uint32 { root := semroot(addr) return atomic.Load(&root.nwait) } // mspan wrapper for testing. //go:notinheap type MSpan mspan // Allocate an mspan for testing. func AllocMSpan() *MSpan { var s *mspan systemstack(func() { lock(&mheap_.lock) s = (*mspan)(mheap_.spanalloc.alloc()) unlock(&mheap_.lock) }) return (*MSpan)(s) } // Free an allocated mspan. func FreeMSpan(s *MSpan) { systemstack(func() { lock(&mheap_.lock) mheap_.spanalloc.free(unsafe.Pointer(s)) unlock(&mheap_.lock) }) } func MSpanCountAlloc(ms *MSpan, bits []byte) int { s := (*mspan)(ms) s.nelems = uintptr(len(bits) * 8) s.gcmarkBits = (*gcBits)(unsafe.Pointer(&bits[0])) result := s.countAlloc() s.gcmarkBits = nil return result } const ( TimeHistSubBucketBits = timeHistSubBucketBits TimeHistNumSubBuckets = timeHistNumSubBuckets TimeHistNumSuperBuckets = timeHistNumSuperBuckets ) type TimeHistogram timeHistogram // Counts returns the counts for the given bucket, subBucket indices. // Returns true if the bucket was valid, otherwise returns the counts // for the underflow bucket and false. func (th *TimeHistogram) Count(bucket, subBucket uint) (uint64, bool) { t := (*timeHistogram)(th) i := bucket*TimeHistNumSubBuckets + subBucket if i >= uint(len(t.counts)) { return t.underflow, false } return t.counts[i], true } func (th *TimeHistogram) Record(duration int64) { (*timeHistogram)(th).record(duration) } var TimeHistogramMetricsBuckets = timeHistogramMetricsBuckets func SetIntArgRegs(a int) int { lock(&finlock) old := intArgRegs if a >= 0 { intArgRegs = a } unlock(&finlock) return old } func FinalizerGAsleep() bool { lock(&finlock) result := fingwait unlock(&finlock) return result } // For GCTestMoveStackOnNextCall, it's important not to introduce an // extra layer of call, since then there's a return before the "real" // next call. var GCTestMoveStackOnNextCall = gcTestMoveStackOnNextCall // For GCTestIsReachable, it's important that we do this as a call so // escape analysis can see through it. func GCTestIsReachable(ptrs ...unsafe.Pointer) (mask uint64) { return gcTestIsReachable(ptrs...) } // For GCTestPointerClass, it's important that we do this as a call so // escape analysis can see through it. // // This is nosplit because gcTestPointerClass is. // //go:nosplit func GCTestPointerClass(p unsafe.Pointer) string { return gcTestPointerClass(p) } const Raceenabled = raceenabled const ( GCBackgroundUtilization = gcBackgroundUtilization GCGoalUtilization = gcGoalUtilization ) type GCController struct { gcControllerState } func NewGCController(gcPercent int) *GCController { // Force the controller to escape. We're going to // do 64-bit atomics on it, and if it gets stack-allocated // on a 32-bit architecture, it may get allocated unaligned // space. g := escape(new(GCController)).(*GCController) g.gcControllerState.test = true // Mark it as a test copy. g.init(int32(gcPercent)) return g } func (c *GCController) StartCycle(stackSize, globalsSize uint64, scannableFrac float64, gomaxprocs int) { c.scannableStackSize = stackSize c.globalsScan = globalsSize c.heapLive = c.trigger c.heapScan += uint64(float64(c.trigger-c.heapMarked) * scannableFrac) c.startCycle(0, gomaxprocs) } func (c *GCController) AssistWorkPerByte() float64 { return c.assistWorkPerByte.Load() } func (c *GCController) HeapGoal() uint64 { return c.heapGoal } func (c *GCController) HeapLive() uint64 { return c.heapLive } func (c *GCController) HeapMarked() uint64 { return c.heapMarked } func (c *GCController) Trigger() uint64 { return c.trigger } type GCControllerReviseDelta struct { HeapLive int64 HeapScan int64 HeapScanWork int64 StackScanWork int64 GlobalsScanWork int64 } func (c *GCController) Revise(d GCControllerReviseDelta) { c.heapLive += uint64(d.HeapLive) c.heapScan += uint64(d.HeapScan) c.heapScanWork.Add(d.HeapScanWork) c.stackScanWork.Add(d.StackScanWork) c.globalsScanWork.Add(d.GlobalsScanWork) c.revise() } func (c *GCController) EndCycle(bytesMarked uint64, assistTime, elapsed int64, gomaxprocs int) { c.assistTime = assistTime triggerRatio := c.endCycle(elapsed, gomaxprocs, false) c.resetLive(bytesMarked) c.commit(triggerRatio) } var escapeSink any //go:noinline func escape(x any) any { escapeSink = x escapeSink = nil return x } // Acquirem blocks preemption. func Acquirem() { acquirem() } func Releasem() { releasem(getg().m) } var Timediv = timediv type PIController struct { piController } func NewPIController(kp, ti, tt, min, max float64) *PIController { return &PIController{piController{ kp: kp, ti: ti, tt: tt, min: min, max: max, }} } func (c *PIController) Next(input, setpoint, period float64) (float64, bool) { return c.piController.next(input, setpoint, period) }